Nine Worlds
Core Features & Systems
Core Server Configuration
- Version: Pre-Renewal 99/70 (Transcended)
- Rates: 1x Base EXP / 1x Job EXP / 1x Drop Rate
- Hosting: 24/7 Saint Petersburg, Russia
- Multi-Client: Disabled
- Game Guard: Manual administration only
Unique Game Systems
- Soul Seal System: Semi-hardcore permadeath protection with 24-hour cooldown cycles
- Nine Worlds Cycle Blessing: Calendar-based global bonus system
- Sealed MVP System: Bosses locked behind collaborative release quests in Soryn's Nexus
- True 0.01% Drop Table: Authentic Pre-Renewal drop rates
- Death Penalty: Full Base/Job EXP loss on death
Gameplay Mechanics
- Party System: 10-level EXP range with +10% member bonus
- Tap EXP: 20% bonus up to 12 participants
- Casting: Teleportation skills fixed at 3s uninterruptible cast time
- Healing Items: 10s usage delay per item type
- Movement: 300ms walk delay with 16-cell render range
- Weight System: Overweight limit increased to 70%
Custom Enhancements
- Skill Improvements: Bowling Bash (7x7 AOE), Auto Blitz Beat (non-split damage), Grand Cross, Arrow Shower
- Quality of Life: Songs audio cuts, Tap with any skill, Soul Link scrolls, Pet/Homun autofeed at 25 hunger
- Channel System: Main, LFP, Trade, Map, Deathlog with Discord integration
- New Commands: @killcount (@kc), @request (GM contact), @silencepet, @pettalk, @homtalk
Content & Restrictions
- Disabled Systems: WoE, BG, Mercenaries, Collection Quests, Dungeon Teleport, Resurrection skill
- Removed MVPs: Phreeoni, Osiris, Dark Lord, and 8 others (Sealed system)
- New Areas: Devoured Izlude, Sandvein city, Dustcarve Tunnels, Shimmerdust Field, Ancient Tunnel, and many more
- Starting Gear: Fading Soul accessory (+10 all stats, +50 HP, fades with job levels)
Technical Features
- Discord Integration: Real-time chat bridges and deathlog notifications
- Client Optimizations: Transparent texture mode, increased render distance
- Web Services: Live item/monster database, account management panel
- Community Tools: @request system for GM assistance, organized bug reporting